feat(ui): 重构设置界面为页面控制器架构
- 添加新的UI页面基础架构(ui_page.h),包含页面操作接口 - 创建设置页面控制器(ui_settings_controller.h/.c)来管理页面导航 - 实现具体的设置页面类型:根页面、BLE页面、主题页面 - 修改display_module.c以使用新的页面系统替代旧的状态机 - 移除过时的settings_ui.h头文件和相关状态结构 - 更新事件处理逻辑以使用页面指针而非状态数据传递 - 修改主界面实现以适配统一的页面接口标准
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inc/ui/ui_settings_page.h
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56
inc/ui/ui_settings_page.h
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#ifndef BLINKY_UI_SETTINGS_PAGE_H_
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#define BLINKY_UI_SETTINGS_PAGE_H_
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#include <stdint.h>
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#include <lvgl.h>
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#include "ui_page.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct ui_settings_page;
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struct ui_settings_item;
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typedef void (*ui_settings_item_draw_fn)(const struct ui_settings_item *item,
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lv_obj_t *container);
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struct ui_settings_item {
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const char *icon;
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const char *title;
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const char *value;
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ui_settings_item_draw_fn draw;
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void *user_data;
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};
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struct ui_settings_page_ops {
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struct ui_page_ops base;
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uint8_t (*get_count)(struct ui_settings_page *page);
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void (*get_item)(struct ui_settings_page *page, uint8_t index,
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struct ui_settings_item *item);
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void (*on_enter)(struct ui_settings_page *page);
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void (*on_select)(struct ui_settings_page *page, uint8_t index);
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void (*on_back)(struct ui_settings_page *page);
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};
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struct ui_settings_page {
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struct ui_page base;
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const struct ui_settings_page_ops *ops;
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const char *title;
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const char *hint;
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uint8_t selected;
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};
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static inline struct ui_settings_page *ui_page_to_settings(struct ui_page *page)
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{
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return (struct ui_settings_page *)page;
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}
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#ifdef __cplusplus
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}
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#endif
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#endif /* BLINKY_UI_SETTINGS_PAGE_H_ */
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